Name: Jaryl Hyme
Affiliations: Secret Service to Frenelia’s Chancellor
Race: Murdath Fregallu
Appearance: Standing at an unusual six feet, six inches, Jaryl is a lean, well built, and well-toned Fregallu with deep oceanic eyes, that seem to always radiate with a deep violet in comparison to his also very unusual nearly smoke grey complexion, and slightly unkempt silver hair that hangs a few inches below his shoulders. He’s built like a well trained Naval Officer…broad shoulders, toned arms, his grayish skin hugging the cuts of muscle mass that made up his thick arms.
Most of Jaryl’s clothing consists of a dirty white silk-like shirt that tightly hugs the curve of his upper body. The shirt is long sleeved, but Jaryl prefers to roll up the sleeves. He’s most likely to have this shirt untucked, with the top three buttons open. In feet, are rather new looking crimson hued leather boots, almost completely hidden, save for the toe, under the loose, slightly baggy pants that he wore. They were, like his boots, a deep crimson and held to his waist, just below his hips, by a thick, worn, black leather belt. Over this wardrobe, is the robe of a fallen battle mage…fashioned like a priest’s robe, dark green in hue with intricately designed tribal symbols in each arm’s length, standing out brilliantly with it’s golden thread….obviously a new ‘spoil’.
Age: 34
Other equipment: A Pendant, shaped like a never-ending link of chains, twirling and twisting together, with small locks every few links that where locked together.
Personality: Jaryl’s personality changes, constantly. He may go from Calm and Collected, being fairly hospitable…to completely cold, uncaring and numb, or some say they have seen him in a crazed trance as of late…never moving his hand from the handle of his hand-made hatchet. Around people, though, he tends to prefer showing off how well educated he is from his life in Parthia.
Perks and Quirks: Jaryl is an excellent combatant. He believes that every man in the service should pull his weight, and then some, in order to get anything in regards to pay. He includes himself in this belief, as well. He has a tendency to go off the handle when someone gets on his nerves. In such a situation, when it continues and makes him mad, there is very little to calm him down again.
Character Background and History: Jaryl was born in Lann, Parthia. Both parents where refuge Murdath Fregallu from the Mugue Mountains in Frenelia. Somehow, they had gotten off the island along with a group of a few others, but had never told him how before they died. Growing up in Lann, he quickly became a part of Southern Parthia’s Navy…a deckhand, who slowly and steadily made his way to an Admiral. This lasted a short while before he was accused of plotting against Parthia, and siding with a crew of Pirates. As a punishment, he was stripped of his Admiral status, and banished from the Navy when he was twenty-three.
Being so accustomed to the sea, Jaryl decided to take his ship, and sail out with a small crew of rebels, who had gathered at Lann’s port for transport out of the city. Jaryl agreed, under the condition they became part of his crew. Throughout their nine years together, the crew have given themselves the name of “The Ghost Jesters”, to commend the way they like to run the raids they’ve taken up to giving on the sea. In a twisted turn of fate, a mutiny took place, that had Captain Jaryl marooned, and tossed overboard just outside of the Cursed Island of Frenelia‘s watery boarder. Days later, he awoke on the isle, unable to believe where he had wound up.
-[Subject to Change, Pending on addition of detail.]-